There are several conversation topics. Each topic has several images related to it.

  1. Talk about work and monsters that space paratroopers fight against;
  2. Talk about home, family and good old times;
  3. Talk about art and music;
  4. Argue about ideology (BLUE AND RED ARE OPPOSING EACH OTHER).


  • If you choose to talk about common topics space paratroopers will get happier;
  • If you chose to talk about ideology then the opposing side will get angry;
  • Keep attention on their mood bars. If they get too satisfied with conversation they will leave. If they get too angry they will leave too;
  • If more than two people leave at the same time the game will end.

This game has been made from scratch in 48 hours by three people (two programmers and a musician) as an entry for JimJam.

It is about managing conversations of drunken space paratroopers. But basically it's just a funny interactive cutescene.

Choose the conversation topics and watch the outcome (which is almost always funny).

AuthorDashing Ashes
GenrePuzzle, Simulation
Made withUnity
Tags8-Bit, Casual, Funny, Music, Pixel Art, Space
Average sessionA few minutes


Log in with to leave a comment.


An original and fun game that changes! I love graphics! It could be a mini game to manage the relationship between a crew on a bigger project!